While menus are a consistent and important part of every sim, especially the older Zoo Tycoon games on PC, they’re poorly designed for the Xbox One. It’s also the first time you get a taste of the inefficient menus you must consistently flip through to conduct zoo business, no matter which of the three modes you’re playing. This is where you learn to swap between the neat third-person exploration mode and the top-down Tycoon mode. You learn how to become a zookeeper through 10 in-depth training missions that clearly explain the most important aspects of the job – building exhibits and managing the layout – while not overwhelming you with details.
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